Nov 09, 2007, 01:53 PM // 13:53
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#1
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Ascalonian Squire
Join Date: Oct 2005
Guild: Sons of Lilith
Profession: E/Mo
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Cost, Activation, Recharge...where's Aftercast?
For those of you who don't know what I'm talking about, Point Blank Area of Effect spells (no target or touch necessary) typically have a 1.75 second aftercast where you are unable to cast anything until that time is past.
Most other spells have a .75 second aftercast applied to them.
Here is a wonderful out-of-game listing of what spells have aftercast, along with some other beneficial info: Aftercast on Wiki
I post this all here because it seems very silly to not have some kind of in-game information regarding these aftercasts (or how to cancel them).
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Nov 09, 2007, 02:06 PM // 14:06
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#2
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Desert Nomad
Join Date: Oct 2006
Location: Ireland
Guild: Currently LF Active HA Guild, Glad 2, Comm.3, R2
Profession: E/
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People have coped without them so far, but i suppose if there was an option to turn the visual on i wouldn't mind.
there are pretty broad catagories and it isn't noticed by most players i would imagine,
~Solas
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Nov 09, 2007, 07:21 PM // 19:21
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#3
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Ascalonian Squire
Join Date: Oct 2005
Guild: Sons of Lilith
Profession: E/Mo
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The fact that it isn't noticed by most players is why I believe there should be something in-game regarding them. Having it within the skill's cast/cost/recharge might be a bit silly and all, but it is an effect of the skills yet it is NOT listed.
1.75 seconds aftercast makes a HUGE difference. I've been playing since release, and honestly (embarassing as it is) just recently noticed that different skills have different aftercast times.
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Nov 09, 2007, 10:24 PM // 22:24
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#4
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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I feel that the skills with longer aftercasts should at least have it mentioned somewhere in the skill description. Especially when there are combos like Junundu Smash > Bite that look like they should work, except that the aftercast on Smash makes it not work.
It doesn't have to be in a separate column, but it should be available in game.
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Nov 10, 2007, 01:06 AM // 01:06
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#5
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by bilateralrope
Especially when there are combos like Junundu Smash > Bite that look like they should work, except that the aftercast on Smash makes it not work.
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Um, it does work.
GW didn't include aftercast at the start because it'd make the skill descriptions more complicated, and figured that those that the aftercast will affect will notice it also.
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Nov 10, 2007, 03:15 AM // 03:15
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#6
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Wilds Pathfinder
Join Date: Jun 2005
Location: 功夫之王
Profession: N/
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No Junundu Smash > Bite does not heal for the 500 hp whenever I try it....maybe your just really lucky. I use the speed burst and hit Bite to be my first attack and then I gives you the +500hp.
The aftercast issue is an odd one. Just for fun I tried to remake my old(very old) KD/AS build for some fun.....then I remembered why it sucks....the after cast is a major part of it.
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Nov 10, 2007, 04:12 AM // 04:12
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#7
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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i think it should be listed, i mean come on some spells look great untill you add aftercast like flare for instance "OMFG NO RECHARGE lets put my fast casting to max and i can machine gun the hell out of this!!!!!1one" when really it has a 3/4 sec recharge which makes the skill much less effective.....
and people who think they cna just spike with inferno and flameburst, sorry guys tough luck.
/signed just so the less observernt are not caught in a "fast cast flare? haha noob" type situations.
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Nov 10, 2007, 06:04 AM // 06:04
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#8
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Desert Nomad
Join Date: Sep 2006
Location: Officer's Club
Guild: Gameamp Guides [AMP]
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Quote:
Originally Posted by tenshi_strife
i think it should be listed, i mean come on some spells look great untill you add aftercast like flare for instance "OMFG NO RECHARGE lets put my fast casting to max and i can machine gun the hell out of this!!!!!1one" when really it has a 3/4 sec recharge which makes the skill much less effective.....
and people who think they cna just spike with inferno and flameburst, sorry guys tough luck.
/signed just so the less observernt are not caught in a "fast cast flare? haha noob" type situations.
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/signed - i want to know these things
this is why [skill]bane signet[/skill][skill]that smite that has bonus damage on KD foe[/skill] doesnt work
stone daggers + fast cast <3
Last edited by N E D M; Nov 10, 2007 at 06:06 AM // 06:06..
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Nov 10, 2007, 06:16 AM // 06:16
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#9
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by tenshi_strife
i think it should be listed, i mean come on some spells look great untill you add aftercast like flare for instance "OMFG NO RECHARGE lets put my fast casting to max and i can machine gun the hell out of this!!!!!1one" when really it has a 3/4 sec recharge which makes the skill much less effective.....
and people who think they cna just spike with inferno and flameburst, sorry guys tough luck.
/signed just so the less observernt are not caught in a "fast cast flare? haha noob" type situations.
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They do it once, and realize it doesn't work the way they thought it should. If they do it again, they are bad.
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Nov 10, 2007, 07:47 AM // 07:47
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#10
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Jungle Guide
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
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Quote:
Originally Posted by N E D M
/signed - i want to know these things
this is why [skill]bane signet[/skill][skill]that smite that has bonus damage on KD foe[/skill] doesnt work
stone daggers + fast cast <3
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You mean Bane Signet + Holy/Stonesoul Strike? They do work, so long as you are in melee so that you can finish activating Holy/Stonesoul Strike before they finish getting up. ALL knockdowns are a minimum of 2 seconds.
But if you're in melee, you'd better be a Warrior or similar... and those types of professions don't get good mileage out of Smiting Prayers.
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